Into the Heart of Neox: Exploring the Game World of GOF3 [DEV BLOG #3]
Like its prequel Manticore RISING on Apple TV, Galaxy on Fire 3 - Manticore on mobile also takes place in the Neox Sector. Consequently, all those of you, who have either played the former or read about it on our blog, will already be familiar with the setting of the latter – at least to some extent. However, even if you have played Manticore RISING for hours on end, you will not have seen more than a few excerpts of our new game world. A bit of the clear skies of Trim here and a glimpse of the haunting chasms of Rigant Vortex there, rounded off with a trifle of the scattered debris of Porros. Taken alone, this is quite something. But compared to what is still to come, you have barely scratched the surface!
The concept artworks, which served as guidelines for the orbits of GOF3, consist of handmade paintings spiced up with overpainted 3D models.
Located far off the reach of the ruling factions, the Neox Sector quickly became a haven for all those longing to clean their slate and begin anew: runaways, fortune seekers, settlers and shady figures. While the former pursued their goals peacefully, the latter built their fortune on the crooked backs of those too weak to fight back. Thus, the regions of Neox already known to us ended up in the firm grip of rogue pirate hordes, profit-greedy conglomerates and no-good opportunists. And the ones that are still unexplored? Rumor has it that somewhere in the inner core of the Neox Sector lives a withdrawn alien race that has barely made any contact with the other factions yet… but we are drifting off into speculation. So let’s get back to the parts of Neox we know with more certainty. And they are quite interesting, to say the least.
The spectatular orbit shown above is Porros Port. It marks the threshold between the familiar Trim region to the poluted Porros region.
Filled with natural riches and isolated from law and order, it comes as no surprise that vast parts of the Neox Sector ooze with collapse, vice and anarchy. In the bordering systems of Trim – the threshold that connects the new world with known space – this can only be sensed sporadically. But the further you advance into the obscured, uncharted heart of the sector, the more uncanny and unfamiliar it becomes. From monolithic industry complexes and neon-lit dens of iniquity to nightmarish shadow worlds and catastrophe-struck areas of cosmic crisis, you will visit all kinds of spectacular locations while playing Galaxy on Fire 3 - Manticore. And you better keep your eyes open while roaming these spots. There is a whole lot to discover and the devil, as so often, lies in the detail.
In many parts of the Neox Sector, beckoning neon signs will lure you into strip joints, space lounges and other dens of iniquity.
As you might have recognized, all the mood shots we have used to illustrate this blog post show orbits located in Trim. We have picked them on purpose because Trim is the most familiar part of the Neox Sector. Hence, it does not give away too much at this early stage. After all, we want to keep the tension up and still be able to surprise you in the weeks and months to come. But we also believe that Trim alone is quite a remarkable sight. So we hope you enjoyed this brief glimpse at the game world of Galaxy on Fire 3 - Manticore. As always, we are looking forward to read your comments and learn what aspects of the Neox Sector you find most intriguing.
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